2020s:

responsive composition: still
Responsive Composition, collaborative web project

Responsive Composition (2022) is an interactive web project that produces custom compositions, created using javascript and WebGazer.js. Here, instead of the more traditional approach of guiding viewer eye movement through composition design, our composition responds to a viewer's eye movements and adjusts live, according to viewer preference. This project was created in collaboration with Thomas Barnett-Young.


clammed up: still
clammedUp, generative animation capture

clammedUp (2020) is a feminine generative animation, created using Processing.


celluMoj: still 1 celluMoj: still 2
celluMoj, interactive screen-based piece

celluMoj (2020) is an interactive video mirror that reflects through the use of layered emojis and other various visual fragments. This reflection is produced with a slight delay, in order to further engage viewers.

2010s:

simpleWater: still
simpleWater, interactive projection

Adapted from simpleLand, simpleWater, simpleWater (2019) was illuminated for one night to highlight the state of the Mississippi Gulf Coast during the summer of 2019, which involved beach closures due to toxic algea blooms.


simpleLand, simpleWater: still 1 simpleLand, simpleWater: still 2
simpleLand, simpleWater, site-specific interactive projection

Created for the group show "Life on an Island", as a result of The Trust for Governor's Island Residency, simpleLand, simpleWater (2019) explores land and water from an environmental perspective, where human interaction yields chaotic results.


porchRGB: still 1 porchRGB: still 2
Porch RGB, collaborative site-specific projection

Commissioned by the University of Mississippi Museum for their neighboring Walton Young House, Porch RGB (2019) celebrates and documents Oxford, MS at a specific moment in time through daytime and nighttime components. The night component involves video, animation, and projection mapping, while the day component involves assembled windows with photography by artist/photographer Rebekah Flake. The original design was adapted after a Neo-Confederate group arrived to march (right past the installation site) in Oxford, MS on what was to be the original install day.


porchRGB: still 1 porchRGB: still 2
animatedPedestal and pressingMatterMini (from the Pressing Matter series), interactive installation

animatedPedestal and pressingMatterMini (2019) are likely the final iterations of the Pressing Matter series and are comprised of programmable LED strips, push buttons, memory foam, projected interactive animation (created with Processing), and speakers.


porchRGB: still 1 porchRGB: still 2
stoneWarm (from the Pressing Matter series), site-specific interactive installation

Sponsored by Capital One, as part of InLight Richmond at the Virginia Museum of Fine Arts, stoneWarm (2018) invites visitors to touch the stones that surround the entrance to the museum in order to provide communal warmth to the stones, which are directly connected to Richmond's soil. The piece is comprised of programmable LED strips, push buttons, memory foam, and speakers.


ghost of a bleeding tree: still
Ghost of a Bleeding Tree, Animated GIF

Ghost of a Bleeding Tree (2018) is a site specific Distrx App activated animated GIF. It is inspired by the work (and approved by the members) of the Lafayette Community Remembrance Project. This project was funded by Burning Man.


the people that we love: still
The People That We Love: A Pixel Film, screen capture stop motion animation

The People That We Love (2018) is an abstract screen capture stop motion animation that simultaneously describes a journey of seasons, media , and memory. The title comes from the audio, which if you listen to closely, may sound like a repetetive digital voice reciting "the people that we love".


looping snow rain: still
Looping Snow Rain, screen capture stop motion animation

Looping Snow Rain (2018) is the result of exploring the aesthetics of an enlarged digital brush.


Pressing Matter: Nervous System
Pressing Matter: Nervous System, interactive installation

Pressing Matter: Nervous System (2018) is an interactive installation that is comprised of LEDs, memory foam, and audio recordings of a child's cry. The piece invites the viewers to experience light, texture, and sound through a playful, yet slightly unsettling, representation of skin. This piece stemmed from Pressing Matter, by further investigating its element of touch.


electronics on canvas: still electronics on canvas: still
electronicsOnCanvas, interactive series

In electronicsOnCanvas (2017-2020), circuits and LEDs can be activated by touch, or the presented circuit itself is deconstructed to the point where design outweights functionality—highligting the role of the viewer.


pressing matter: still
Pressing Matter, interactive installation series

Pressing Matter (2016-2019) is an exploratory multilayered experience navigated through the use of a "touch screen" and projection. Inspiration for the visuals come from external and internal human anatomy.


being of fiber: still
being of fiber, 2D looping animation

being of fiber (2012) is an immersive looping animation with audio. The visuals are inspired by muscular and veinlike textures. This piece is designed to be experienced in a gallery setting.


Pull Marion's Strings: pedestal
Pull Marion's Strings, interactive installation

Pull Marion's Strings (2010) is a 4-user interactive installation that engages its users to “pull” a robotic marionette’s strings. The purpose of this piece is to expose human awkwardness and frailty by allowing Marion's body parts to be manipulated independantly from each other.


Progressive Streetscape: still
Progressive Streetscape, 2D animation

Progressive Streetscape (2010) is a journey from a static streetscape to one with sound and motion.


2000s:

Happy NYC Subway Map: screen capture
Happy NYC Subway Map, web project

Happy NYC Subway Map (2009) is an interactive digital representation of the colorful NYC commute.

  • This piece was partially created using Adobe Flash, therefore some elements are no longer fully functional.


anatoMy: still 1
anatoMy, video performance composite

anatoMy (2009) is a moving anatomy diagram that reveals the artists' softer side.


Accumulate, In 3 Parts: still
Accumulate: In 3 Parts, stop motion animation

Accumulate: In 3 Parts (2009) is a stop motion animation that explores the notion of accumulation through three brief but striking experiences.


Sunnyside P.O.: still
Sunnyside P.O., video with motion-tracking

A hidden camera captures the mundane activity of waiting in line at a Queens post office. Special care was taken to ensure the privacy of the individuals found in Sunnyside P.O. (2009).


begPardon: screen capture
begPardon, web project

begPardon (2008) is a child-like approach to net-poetry.


Pork Skin: still
Pork Skin, performative video piece with rotoscope animation

Pork Skin (2007) is a performance piece involving a pork butt, a knife, and frame by frame animation.

  • This piece has been archived, due to video quality considerations.


Organs: still
Organs, 2D animation

In Organs (2007), the viewer is taken on an inward journey of (alphabetically analyzed) catastrophic potential.

  • This piece has been archived, due to animation quality considerations.


I Mortal, Bed of Poses
I Mortal: Bed of Poses, installation with projected animation and illuminated transparency print

The transitory tomb is a crypt originally used in late 14th century Northern Europe. These structures were created to juxtapose the grandeur of titles and personal decor with mortality and deterioration as a way of remembering the dead. I Mortal: Bed of Poses (2007) is a rendition of my own transi-tomb.

  • The animated portion of this piece has been archived, due to quality considerations.


Favorita Sopita: still
Favorita Sopita, 3D animation

In Favorita Sopita (2007), the magic found in the perspective of a child does not survive the test of time (nor does the childs' mother).

  • This piece has been archived, due to animation quality considerations.


Containers: still
Containers, video

In Containers (2006), an anonymous pregnant woman finds herself trapped in a small room. This video piece dissects the notion of a container in several layers.

  • This piece has been archived, due to video quality considerations.


Elevator Twister
Elevator Twister, interactive installation

The elevator is a place where people are forced to be physically close to one another, yet most fail to speak or even look at those around them when found there. Twister too forces people to be physically close but it is highly interactive. Elevator Twister (2006) combines the two—making the physical space become more obvious.


Winter Kite: still
Winter Kite, 2D animation

Winter Kite (2006) is an animated poem that speaks of a beautiful winter landscape untouched and pure that is ultimately, and inevitably, defiled.

  • This piece has been archived, due to animation quality considerations.


Dear John: still
Dear John, video

In Dear John (2006), a man sits down to write a letter but finds himself analyzing his past, present, and future.

  • This piece has been archived, due to video quality considerations.


Window Pains: still
Window Pains, video

In Window Pains (2006), a park, some apartments, and a path connect several individuals and their stories together.

  • This piece has been archived, due to video quality considerations.